Retro Keys I
Orchestrator, Compac, Organ X55http://www.wavesfactory.com/retrokeysi
Orchestrator, Compac, Organ X55http://www.wavesfactory.com/retrokeysi
Orchestrator, Compac, Organ X55http://www.wavesfactory.com/retrokeysi
www.elektron.se
www.elektron.se
www.elektron.se
www.elektron.se
From October 20th to December 31st, get the MiniBrute SE at a very special price!!!More info:http://www.arturia.com/products/hardware-synths/minibrute-se/overview
From October 20th to December 31st, get the MiniBrute SE at a very special price!!!More info:http://www.arturia.com/products/hardware-synths/minibrute-se/overview
Falco Benz performing live on the MiniBrute SE at the 2014 Smeerboel Festival in Utrecht. From October 20th to December 31st, get the MiniBrute SE at a very special price!!!More
Falco Benz performing live on the MiniBrute SE at the 2014 Smeerboel Festival in Utrecht. From October 20th to December 31st, get the MiniBrute SE at a very special price!!!More
Avid Customer Care How-To video series covers basic operation of your Avid software, system troubleshooting, quick tips, and much more.
Avid Customer Care How-To video series covers basic operation of your Avid software, system troubleshooting, quick tips, and much more.
GET THE LIBRARY for Native Instruments Kontakt 5 http://impactsoundworks.com/products/world/plectra-series-4-turkish-oud/ Plectra Series 4: Turkish Oud is the most realistic and expressive virtual oud instrument ever released. Produced by Dimitris Plagiannis, the
GET THE LIBRARY for Native Instruments Kontakt 5 http://impactsoundworks.com/products/world/plectra-series-4-turkish-oud/ Plectra Series 4: Turkish Oud is the most realistic and expressive virtual oud instrument ever released. Produced by Dimitris Plagiannis, the
A short improvisation I played with a musical object called “Beachwood”. Processed in real-time with several sound design techniques: resonator, “Rhythmic Processing” http://gum.co/FFS01, “Convolution Processing” http://gum.co/FFS02 with Impulse Responses from
A short improvisation I played with a musical object called “Beachwood”. Processed in real-time with several sound design techniques: resonator, “Rhythmic Processing” http://gum.co/FFS01, “Convolution Processing” http://gum.co/FFS02 with Impulse Responses from